The latest major update to Monstermonger contains a number of quality of life improvements making the game run smoother across a wider range of hardware, and adding more polish to the UI and textures.
Full change list is as below:
- Added in-game tracking & reporting of achievements
- Added support for low resolution displays (e.g. 480p)
- Added support for ultra wide displays (e.g. 3440x1440)
- Added ability to "roll" joystick around skill selection menu
- Fixed highlighting when navigating menus with keyboard
- Fixed player scoreboards showing too early at start of game
- Improved highlighting UI for monsters not yet in Bestiary
- Improved highlighting UI for villagers that can be recruited
- Improved grayscaling UI for villagers that can't be recruited
- Improved button placement in menus
- Improved tutorial textures
- Improved monster textures
- Improved monster thumbnail images in Bestiary
