Hey, Heroes!🤗
What's New? 💪
Now that a playable version is live, we'll be shifting from the previous update style to a more focused format around Patch Notes and Hotfixes. This change will allow us to better communicate modifications, improvements, and bug fixes with each new version.
Patch Notes - 0.163
Improvements
- Updated the pricing goal to encourage players to set higher prices.
- Swapped Chili Sauce with Mustard and modified sachet colors accordingly.
- Ensured events during the first 7 days are always positive.
- Added a tooltip for expense breakdown.
- Updated the primary stand spot in the environment to display 'Move Here' when clicked
- Completed research is now introduced from latest to oldest when no specific research is selected.
- Revised the company valuation formula.
- Modified the "Out of Stock" popup text.
- Implemented updates for goals related to Recipes, Ordering, and Burger Sales.
- Added Master Lee's Story to the game.
- Adjusted the minimum purchase probability for students.
- Tweaked the difficulty levels for different countries.
- Replaced 'Service Insights' with "Recipe Feedback" as the default starting research.
- Made the Inventory Calculator available from day 1 and removed it from the research tree.
- Introduced a cost for using the Inventory Calculator.
- Moved the Inventory tab to the last position in the Product Management view.
- Set the game start date to the year 2000.
Hot Fix - 0.163.1
Improvements
- Improved the recommended research path.
- Extended the demo duration to 25 days.
- Stopped text for inventory calculator cost from wrapping incorrectly
Bug Fixes
- Fixed a bug that prevented the 'Update Order' button from activating if the recipe was modified after sending an order.
Hot Fix - 0.163.2
Improvements
- Completed goal states are now saved, allowing players to load a game with goals already achieved and continue demo days.
- Improved the Goals UI by adding the tips beneath each goal.
- Updated the inventory calculator cost to be based on the estimated cost of inventory being ordered.
Bug Fixes
- Fixed the '2-day win' bug encountered when replaying a new game, which was caused by expired goal strategies.
Patch Notes - 0.164
Improvements
- Changed "Food Quality" to "Food Review" for better clarity.
- Localized customer feedback regarding Perfect Ingredients.
- Limited event stages to levels 1 and 2 during the 25-day demo.
- Added a tips section to the loading screen, providing hints on game difficulty and other features.
- Introduced a 1-second delay for the research voiceover.
- Updated the discard inventory message to indicate that costs go to Wasted Stock.
- Implemented a message indicating "Research Needed" or "Basic Goals Completion Needed" when players click on the action button multiple times.
- Improved the look of the marketing slider to show it is not a continuous-value slider.
- Added a version warning to the loading screen.
Bug Fixes
- Fixed an issue where Perfect Ingredients feedback filtered only "Slightly Much" or "Slightly Little" instead of both.
- Resolved the bug where the starting splash screen appeared before the locale was ready.
- Stopped the feedback form from appearing at game launch.
- Corrected the flipped graph statistics for income and expenses.
Hot Fix - 0.164.1
Improvements
- Updated the active goal text theme to be compatible with dark mode.
- Added 'Max Value' data to Stand Reputation and Brand tooltips.
- Introduced animated arrows to highlight stand range size increase and decrease.
- Included "Company Net Profit" in the Accounting Summary section.
- Added a "Net Profit" breakdown tooltip to the Accounting Summary and End-of-Day report views.
Bug Fixes
- Fixed the in-game menu's save game name input field theme in dark mode.
Hot Fix - 0.164.2
Improvements
- Added breakdowns to Income and Expenses tooltips in the End-of-Day report.
- Implemented visual effects for when a Company's Net Profit turns positive.
- Improved animations for arrows indicating stand range size changes.
- Made the Inventory Calculator available from day 0.
- Implemented a second part to the Ordering tutorial to account for the Inventory Calculator.
Craving that Lemonade Tycoon nostalgia with a slight touch of Capitalism? Join our community and experience a world where every burger flipped, and deft strategic maneuver brings you closer to a successful business empire. 🍔👑
