Hey, Heroes!🤗
What's New? 💪
- Implemented bankruptcy and added effects for both goal success and failure events.
- Added async operations wrappers to speed up stand purchasing.
- Adjusted placement of the research label and icon in the multi-purpose button.
- Added a demo completion popup/message when the day start is disabled.
- Implemented environment navigation with mouse scroll wheel.
- Added language selection to the welcome screen and main menu settings.
- Integrated user feedback: Now pressing F will display feedback options.
Tooltip Implementations and Fixes 💬
- Improved tooltips for the action button and all play controls.
- Changed display position of feedback tooltips and improved tooltips positions for play controls.
- Adjusted food quality and reputation indicator tooltips to prevent overlap.
Improvements & Modifications 🛠️
- Improved goal tracker and goals visuals for better clarity.
- Disabled exit and save options in the in-game menu while the day is running.
- Updated control mapping labels/keys and added mappable hotkey options with informative notifications when a hotkey is reserved for default use.
- Recommended 'Service Insights' as the first research.
- Improved UI copy for the Cancel research notification
- Fixed demo day length and prevented day start after demo days are over.
- Resolved overlapping indicators in stand components and ensured employee icons stayed within the Vehicle Info panel.
Bug Fixes 🐞
- Fixed end-of-day report texts truncating when overflowing.
- Fixed purchasing probability events that were stopping sales unexpectedly.
- Corrected localization issues for hotkeys and action buttons, including the Buy Stand button being refreshed prematurely.
- Resolved Buy Stand button behavior when research was not yet unlocked.
Craving that Lemonade Tycoon nostalgia with a slight touch of Capitalism? Join our community and experience a world where every burger flipped, and deft strategic maneuver brings you closer to a successful business empire. 🍔👑
