Hello heroes, ๐ค
New Implementations ๐
Added over 90 in-game achievements ๐ฏ
UI Layout Brainstorming & Redesign ๐ง
Option 1: Detailed User-Centric Design
- Detailed home ๐ก screen with primary action sections in fixed view.
- Tab-like functionality with mix of new and existing features.
- Navigation: Left-side tabs for actions, research, finances, marketing; automatic adjustments for new functions.
- Bottom display of operating income ๐ฐ, date ๐ , game controls. โถ๏ธโฏ๏ธ
- Stand management ๐ in Action tab with improved readability ๐ฅธ.
- City view on right with Map ๐บ๏ธ, weather data โ๏ธ, feedback ๐๐, and activity notifications.
- Easy navigation for localities with expandable arrowโก๏ธ; indicators โfor stands requiring action.
- Notifications and news expand into the environment on click. ๐ฑ๏ธ
- Player-centered approach with personalized navigation cues.


Option 2: Minimalist Approach
- Larger environment view ๐บ๏ธ with focus on essential navigation elements.
- Navigation: Left corner for primary actions; dynamic expansion of buttons to reveal functions.
- Environment view minimizes on primary action click; maintains city/district navigation buttons. ๐ฒ
- Stand shortcut buttons for easy jumping between stands. ๐
- Bottom right hosts gameplay controls โถ๏ธโฏ๏ธ, integrated calendar ๐ , feedback notifications ๐๐, and news ๐ฐ.
- Bottom left holds operating income ๐ฐ, expandable feedback summary.
- Essential information displayed without overwhelming players; replaces large matrix with numerical data. ๐ข


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