If you check out the store page, you may notice some things have changed. There's a new trailer, new screenshots, new GIFs, and more languages (12 new ones, to exact). There's also a release date: Wednesday, March 2nd.
All the old media is gone from the front page except the thumbnail for the game. The game looks quite a bit different now, as it uses GPU-accelerated interactive grass/rocks as well as PBR shaders for most of the solid objects, structure rendering is far faster, and the particle system rebuilt from scratch. The dust/etc particles get shadows cast on them now, leading to some epic-looking dust clouds as the sun shines through the remains of a half-destroyed structure. Grass and rocks react to your vehicle in very satisfying ways, and structures are more detailed than before. Combine it all and the game now looks a lot nicer.

Be sure to check out the trailer with sound on, as there's a new theme song that helps "explain" the game (even though it doesn't need much explanation).
I'll cover more specific game features and what's going into the game ahead of the Early Access launch in next week's update. I expect to make weekly posts from here on out, though I haven't decided if it'll be a consistent day or not. That's all for now.
