* World and UI SFX have separate volume settings.
* Limit vehicles forward placement in non-Sandbox mode (slightly improved from 0.104a).
* No more BONUS OBJECTIVE display when there's not one.
* Show the center of mass with a smaller dot also aligned to the center-line (helps with mirror mode)
* Fixed a couple issues with build mode (spawning too fast killing the rendering, and moving too fast separating the vehicle).
* Added more checks to hopefully prevent sound effect issues from breaking the game.
* Fixed power pivot collision issue (wasn't colliding with itself but should have been).
* Game no longer runs when it loses focus.
- News and updates
- Instruments of Destruction
- Version 0.105 (March 3rd, 2022)
Source: Steam Community (opens in a new tab)
