When Blinkclick Games, a small indie studio based in Krakow, first sat down together to work out what the plan for its first game would be, the developers agreed: they wanted to make something that was innovative, with "completely new mechanics". It would involve a complex economics simulation and highly realistic AI, but instead of making a flashy FPS or a new RTS game, the studio turned to something its members knew from first-hand experience. They decided to make a game about fish.
Fishkeeper is, put as simply as possible, an aquarium simulator. And while it's not the first or only aquarium game, Blinkclick CEO and creative director Piotr Soska tells us it's different in that it's built on as much real-world information about fish, their habitats, and aquariums as the studio has been able to lay hands on since it began creating the game.
"Our producer Jarek says he used to be seriously involved in the aquarium hobby in his teenage [years], but one day moving to another place forced him to throw away his tank and give his fish to friends," Soska says. "For a long time after he couldn't even sleep without the noise of the filter and aerator in his bedroom."
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Fishkeeper, the most cyberpunk way to keep fish, is coming in 2021
