Thanks to your feedbacks from last weeks betas we were able to improve the game even more!
#youspeakwelisten
Fixes:
- Fixed issue where players couldn't change key binds after playing a match.
- Fixed issue where changing camera sensitivity would either not save or set it as extremely sensitive.
- Potential fix for Duplicate Room Controller ID when leaving a match, breaking the lobby for subsequent matches until restarting the game.
- Potential fix for issue where players wouldn't get the "match start" cue on time, leaving them in the waiting screen while watching everyone else have fun.
- Potential fix for players failing to join a room after a match was found, resulting in several 3v2's, 2v1's, etc.
- Fixed visual bug with Viper and Belugas basic weapons.
Quality of Life/Improvements:
- Renamed "Scale Camera Orbit X/Y" to "Camera Sensitivity X/Y" (we know...we know).
- Targeting System slot element wasn't correctly centered in certain resolutions. Now it is.
- Weapon icons colors will now reflect the appropriate gamepad layout depending on your input device (Keyboard/XBOX controller sets weapon icons to Blue/Yellow/Red/Green, PS4 controller sets icons to Pink/Green/Red/Blue)
- Tweaked the music track loop in Quarry.
Balancing:
- Bison will no longer damage allies, but will still apply knockback force.
