
Greetings, Warmasters and Candidates! This is the newsletter for August 16th, 2022, the second August newsletter. This is a more minor update to prepare for a more major one. Voice overs have been added when a player piloting his own ship disables or destroys a ship. Some quality of life updates like objectives flashing into existence for the tutorials and a few crash fixes. Of course there are the bug fixes, polish and clean up.
Quality of Life
When piloting a ship and you disable or destroy a ship, Ares will announce as much. It is common to disable a ship without destroying it, so the sound notification helps to know when to switch targets to be the most effective. Dialog positions have been updated to be more polished in the flight tutorial, as well as fixing the factory screen positions for the dialogs. Research points are now shown at the top of the details listing instead of the bottom, making it far easier to find.
Artistic Update
As suggested by the playtesters, the objectives now "Flash" into existence rather than just appearing. This makes it far easier to notice when an objective has been updated or even exists.
Short-term RoadMap
Two major things are being worked on. First, steam multiplayer integration. This will allow a player to far more easily find other players hosting a game and connect. Achievements and other integration will be coming at some point, but the multiplayer finding is the highest priority. The designing AI for the Warmaster (and the player) is now in testing, and will bring it up to a more modern standard, opening the way for the other needed updates. It's hard for an admiral to be told to scout an area if it doesn't know how to make a scout.
That's all for this update, stay tuned for more news next time! If you'd like to give Rank: Warmaster a try for yourself, pick up a copy on Steam and begin your conquest of Mars!
https://store.steampowered.com/app/1422270/Rank_Warmaster/
