
Greetings, Warmasters and Candidates! This is the newsletter for March 29, 2022, the third March newsletter. The main update this time is the updating of the buildings in PBR style. The ability to customize a game is progressing.
Quality of Life
The first tutorial (Prologue 1) seems to be solid now. Much more effort has been placed on other things, but between the reloading ability and stability improvements, I think it can be declared done (barring other feature enhancements).
Some customizations associated with the PBR updates is the ability to change the primary, secondary and emissive color that your starting corporation has.
More quality of life is coming with some AI updates. More on that in the future.
While it may not help for general use, a lot of debugging works has been done on the playtest builds which should help us to track down bugs far easier than before.
Artistic Update

All the buildings have been updated to be PBR, however only the reactor and the factory have the identifying stripes on them. Four ship hulls have been given the PBR and stripe treatment. As mentioned in the last update, the stripes are what allows each corporations holdings to be visually uniquely identified. Expect a lot of updates in this area as more models get this treatment. Watch for those updates over the next month or so.
Short-term RoadMap
The AI is being worked on full time now. Expect updates around how the AI designs ships as the next update. The tweaking of the corporation screen and how it integrates into the main game is a top priority to polish. A lot of work has been put into a new trailer as well, which hopefully will be released soon!
That's all for this update, stay tuned for more news next time! If you'd like to give Rank: Warmaster a try for yourself, pick up a copy on Steam and begin your conquest of Mars!
https://store.steampowered.com/app/1422270/Rank_Warmaster/
