0.1003 Changelog
A massive issue we found was that when the game is played on certain languages (German, Chinese, French, and some others) the quest triggers would completely break.
This should now be fixed, but we are extremely sorry for this issue. That would explain why most of our negative reviews are in these languages -- the game simply did not work. We deeply apologize for this error, and hope that you didn't feel duped in any way. Please let us know on the Steam forums or on https://discord.gg/Saleblazers if we still didn't fix it in your language.
⭐ Additions
- Added the ability for explosive barrels and projectile explosions to ragdoll the player
➡️ Changes
- Easy mode damage modifier changed from 1x -> 3x
- Easy mode damage received modifier changed from 0.4x -> 0.25x
- Easy mode hunger and thirst drain modifier changed from 0.5x -> 0.25x
Easy mode should be a lot more fun, even for experienced players. It's sort of like the "John Wick" mode now. Make sure you equip your C17 (Suppressed) before heading into easy mode.
- Nerfed Large Pole (Bamboo Greatsword, Farming Scythe) and Large Box (Coffee Table, Bamboo Table) movesets to not have unparryable first hits anymore so that they are easier to deal with from AI
- Pop Pop will stay at the shop plot at certain times of day and go back to his house at night, to make it easier to turn in quests to him instead of running to his house constantly
✅ Improvements
- Massively reduced the audio of boombox because it was overpoweringly loud
- Added better feedback for you to press the ESC menu and level up when you have available skill points
- Removed sandstorm damage
- Removed boombox from Kazai Village yeller NPC as it was too disruptive
- Reduced audio of radiation as it was too disruptive
- Reverted main menu music to a previous version that was better balanced for now
- Rebalanced audio levels of many things in the prologue tutorial to be less loud (speakers, doors, music)
- Loading screen UI now stretches to fit the whole screen
- Added an alt music track for Cole's Cart Shop to avoid covering dialogue
- Replaced the lowlands game zone music with the correct music track
- Replaced McQuillan Ranch music with the Western Shop music track to avoid it being confused with Pop Pop's Shop Plot
- Reduced audio level of Bellcoat music to make it more in line with rest of game
🛠️ Fixes
- Fixed certain languages (German, French, Chinese, and others) causing quest triggers to completely break
- Fixed stove playing music across the map
- Fixed flickering water in the tutorial prologue map
- Fixed carpet not being able to be picked up (will just destroy)
- Fixed Ronin Glove interactable being in the wrong spot, and its mesh not having the right stacked mesh
- Fixed special case where Pop Pop's cutscene would play again despite having already seen it
- Fixed Ronin Mask interactable being in the wrong spot
- Fixed client being unable to see destroy effects
- Fixed a backend issue where items registered themselves to chunks when thrown instead of when they land
- Fixed rare case of leveling up causing you to level up many times
- Fixed rare case of leveling up causing you to encounter a stack overflow crash
- Fixed potential disconnect with revive system
- Fixed potential disconnect with ragdoll system
- Fixed potential disconnect with employee gathering system
- Fixed another potential disconnect with the haggling system
- Fixed NPC shops getting incorrect max rarity value sometimes
- Fixed incredibly large Thompson SMG mesh
- Fixed potential disconnect with legacy eye blink system that wasn't even being used
- Fixed potential disconnect with an employee dropdown menu
- Fixed potential disconnect with placing down display containers
- Fixed potential disconnect with the wallpaper system
- Fixed potential disconnect with the inverse kinematics leg system
- Fixed Kazai Castle gatekeeper not properly letting you through
- Fixed potential disconnect with the smoke grenade
- Fixed potential disconnect with the construction hammer item
- Fixed potential disconnect with the employee system
- Fixed potential disconnect with the save file system and employee task system
- Fixed potential disconnect with items
- Fixed potential disconnect with gathering task
- Fixed potential disconnect with police AI
- Fixed potential disconnect with keybind UI button
- Fixed potential disconnect with the player UI
- Fixed another potential disconnect with employee detail UI
- Fixed being able to infinitely sell to NPCs as client because the item didn't destroy
- Fixed potential disconnect with haggling system with legacy systems
- Fixed potential disconnect with haggling chance bar UI
- Fixed potential disconnect with aiming down sights with a gun
- Fixed potential disconnect with editing the shop sign
- Fixed potential disconnect with save serialization in general
- Fixed potential disconnect with crafting queue UI
- Fixed potential disconnect with voice chat system
- Fixed C17 (Suppressed) and M4 (Suppressed) having loud sounds from far away
- Loading screen UI now stretches to fit the whole screen
