
With Patch 1.1 on November 18th, we're going to be releasing a plethora of new content and changes for all Immortals to experience.
To avoid overwhelming you with the large number of changes to our classes right when we release the new content, here they are a bit in advance for you to digest.
Spearmaster -- General
General
- Spear: Overcome's "Dragons' Subjugation" and Tassel: Overcome's "Dragons' Oppression" variations are now displayed in the status bar.
Skills
Northern Lights Flame Spear
- Damage in PvE increased by 12%.
War Cry
- Damage is now shared by up to 6 enemies.
Tighten the Net
- Fixed an issue where targets other than the ones in the intended area were affected.
- Fixed an issue where the selection circle was not adjusted if the selected target was out of range.
Dragon Cleaver
- Damage in PvP increased by 12%.
Raid
- "Raid" will no longer generate Rage but increase your critical damage by 30%.
Astral Blessings
Block Clouds
- Additional effect added which will increase the crit hit rate of the next "Dragon Cleaver".
Spear
- Now adds an additional 50% crit rate when selected.
Tassel
- Now also converts 30% of your haste into mastery.
Glyphs
Battle Raid (new)
- 0 cost glyph added, which will change the corresponding skill "Tassel: Back Thrust" so that it no longer pushes enemies away when used.
Dark Sand
- Effect changed to increase damage of "Battle Soul" by 10%.
- Also increases damage of "Black Dragon Tooth" by 10% when Rage is above 60.
Passives
Battle Soul
- Damage is now shared by up to 6 enemies (previously 5).
- Damage in PvP increased by 10%.
- Damage font formatting adjusted.
Spearmaster -- Phalanx
Astral Blessings
Brave General
- Damage of "Dragons' Subjugation" is now shared by up to 6 enemies (previously 8).
Great Wall
- Fixed an issue where no follow-up damage was triggered on a successful counterattack.
- Increased damage reduction to 40% (was 30%).
Raise the Weapon
- Removed the effect of increased prescience rate.
- Now applies a shield of 6% of your HP when "Sacrifice" is triggered.
Comprehensive Defence
- Additional effect added, which will reduce the cooldown time of the corresponding skill by 20 seconds.
Very Courageous
- Effect duration for "Strong Effect: Unrestricted" has been reduced to 6 seconds (was 10).
Berserker -- Slayer
Skills
Solar Rider
- Cooldown time can now be affected by your haste value.
- Additionally, the global cooldown applied by this skill was removed.
Voracious Wolf Strike
- When used, adds a short "Unstoppable" effect to your character.
Cloudripper
- The damage font formatting for the 4^th^ charge has been adjusted.
Vortex Style
- This skill will now immediately generate two Phantoms when used (but no longer on Whirlwind).
Overlord
- When using this skill, you will now instantly get 6 stacks of the "Overlord" buff.
Astral Blessings
Vortices and Thunder
- Added the effect that the damage of the Phantoms can be increased by 10% for each 3% of haste you have (up to a maximum of 50% damage).
Scary Sky
- Damage of "Cloudripper" is now increased up to 28% (was 20% before).
Glyphs
The Swallow Doesn't Come
- Adjusted so a stationary Phantom is created at your position when using "Travelling Swallow". You can use the skill again to move back to the position of that phantom (if you're in its effect radius).
Sun Shooting Style
- Now shortens the cooldown of "Windbreaker Wine" and "Overlord" by 2.4 seconds (was 2).
Passives
Legion of Shadows
- Damage in PvE increased by 6%.
Berserker -- Drunken Master
Skills
Light Smash
- Shortened the execution time a little.
- When you hit 3 or more targets with one execution, the aggro generated is increased by 300%.
Phantom Return
- Taunt time increased to 3 seconds (was 1).
Rainbow Shadow
- Adjusted which targets can be taunted using phantoms from this skill. No longer works against elite and higher enemies.
- Phantom's effective radius increased to 7 metres (was 5).
Glyphs
Lying on a Green Hill
- The damage received over 5 seconds is no longer increased to 110% of the original damage.
- The glyph can now only take effect every 45 seconds.
- Fixed an issue where the damage was blocked by the Bard's "Ice Crypt".
Spellsword -- Sword Artist
General
- The scaling of the mastery stat for damage has been increased by 3% for "Cloud Dragon Strike" and by 6% for "Shadow Sword Focus" and "Crane Talons".
Skills
Field of Recovery Formation
- HP regeneration in PvP is reduced by 40%.
Shadow Sword Focus
- Damage is now shared by up to 6 enemies (previously 4).
- Effective target area of the projectile increased to a radius of 4 metres (was 3).
Formation of Yin & Yang
- Optimised the experience of casting this ability, as well as the follow-up "Thousand Swords".
Crane Talons
- Effective target area of the projectile increased to a radius of 4 metres (was 2), and damage is now shared by up to 6 enemies. Number of possible stacks increased to 4 (was 3).
- Effect of "Crane's Cry" adjusted, so that it increases your crit hit damage by 0.2% for every 1% of your haste (was 1% for every 5% of haste).
Cloud Dragon Strike
- You can stop/interrupt the charging of this ability by using "Traceless Cloud Forming" (dodging) without losing your Sword Intent.
Concussion Sword
- The first and second cast of this ability each apply a stack of a new buff. On the third cast, stacks will be consumed to generate one Sword Intent.
- Basically, it's now visible how long you have until you need to cast the 3^rd^ attack to get one Sword Intent. Additionally, this time has been drastically increased (stacks last for 8 seconds).
Astral Blessings
Jade Dragon Chill
- The damage increase of "Crane's Cry" for targets below 50% HP is now increased by 16% per stack (was 10%).
Shadow Sword Three Feet Underwater
- Each additional unit of Sword Intent now increases the damage of "Cloud Dragon Strike" by 8%/28%/42% (was 8%/18%/32%).
Sword Marks of Primal Force
- Now increases "Shadow Sword Focus" damage by 22% in PvE (was 15%).
Return to the Truth
- Damage in PvE is increased by 100%.
Spellsword -- Bladestorm
Skills
Field of Recovery Formation
- HP regeneration in PvP is reduced by 40%.
Skyfall
- Increased the area in which this skill deals damage.
Flickering Blade
- Adjusted a part of the animation towards the end to make it more fluid.
Sword Rush
- The effect of the stun will be applied to enemies in a 4-metre radius.
Snow Silence
- Using this skill will no longer remove the "Selflessness" effect (the buff stays for its full duration). Having the "Selflessness" buff is still a requirement to cast "Snow Silence".
- The effectiveness of the applied healing reduction has been lowered to 30% (was 40%).
Cloud Shadow
- HP regeneration in PvP is reduced by 10%.
Astral Blessings
Hoarfrost Flowers
- Damage increase of "Cold Sky" reduced to 86% (was 90%).
Demon Blade
- Damage in PvE is increased by 30%.
Illumination
- The explosion of "Cold Sky" now scales with haste. Damage font formatting adjusted.
Bard -- Dissonance
General
- Damage in PvE increased by 3%.
- Deleted the part about "Thundersong" from the class resource description.
Skills
Quick Notes & Quick Notes: Quiet
- Usage priority of these skills increased (can now be used while other attacks are cast).
Note Melody
- Damage is now only shared by up to 7 enemies (previously 8).
Conflagration
- Fixed a bug that would not apply the increased crit hit rate in the "Flamebite" state.
- Damage is now shared by up to 4 enemies (before 3).
Five Spirits Formation
- Damage reduction increased to 50% (was 25%).
- Duration reduced to 7 seconds (was 20).
- Cooldown reduced to 60 seconds (was 90).
Wildfire & Autumn Water
- Fixed an issue where these skills would not grant a stack of "Flowing Music" in specific circumstances.
Firesong
- Skill adjusted so that it can no longer be used without a target.
Astral Blessings
Double Brightness
- Crit hit effect adjusted to now be 10% (was 5%), crit hit rate adjusted to 9% (was 6%).
Oblique
- Increases the damage of each Fa note by 25% (previously 20%).
Strings of Shang
- Fixed an issue where the continuous use of "Note Melody", while under the influence of "Icy Melody: Ego", would cause incorrect amounts of damage.
Glyphs
Homecoming
- Now affects "Five Spirits Formation" by reducing the cooldown by 30 seconds, increasing the duration by 23 seconds, and reducing the effectivity by 15%.
Passives
Flowing Music
- Fixed an issue where it would affect the cooldown time of some skills.
- The skills "Conflagration" and "Black River Dragonsong", when used with less than 2 stacks of "Flowing Music", could previously add a global cooldown on some other skills. This has been removed.
Bard -- Harmony
Skills
Quick Notes & Quick Notes: Quiet
- Usage priority of these skills increased (can now be used while other attacks are cast).
Sun of Spring
- Fixed an issue that resulted in an incorrect amount of healing done when using this skill with the Glyph "Portrait of Yang Huiqing".
Astral Blessings
Bi Chaosheng
- Now regenerates 1% of your MP every 8 seconds (previously every 12).
Solid Ground & Exuberant
- Cooldown reduced to 60 seconds (was 80).
Glyphs
Bamboo Forest Concert
- The skill "Dawn of Spring" and the buff "The Dao Follows Nature" will now add the regenerative effect "Bamboo Forest Concert" for 12 seconds to the target.
Summoner -- Nature's Wrath
General
- The scaling of the mastery stat on "Nüwa Rune" damage has been increased by 13%.
Skills
Nüwa's Light Beam
- Damage in PvP increased by 45%.
- Added a 6-second effect rendering you and Mingshi immune to crowd control and staggering effects after using the skill.
Call Back
- Cooldown in PvP changed to 8 seconds (5 seconds in PvE).
- Fixed an issue which resulted in "Call Back" not being effective in some areas.
Mingshi: Flickering Flame & Mingshi: Raid
- Reduced damage in PvP by 3%.
White Sun
- Increased damage in PvP by 12%.
White Sun
- While in the effect of "Meteor Explosion", the damage of "White Sun" is increased by 120%, but it will also consume 1 charge of "Nüwa's Light Beam" without generating any charges for it.
- Damage in PvE increased by 12%.
Bright Light & Bright Light: Excess Light
- Damage in PvE increased by 10%.
Blossom Twinkle
- In PvP the effectiveness of HP regeneration reduced by 50%.
Astral Blessings
Life Renewal
- The addition of 3 stacks for "Nüwa's Light Beam" as well as the "Sunshine" effect will only be triggered when in combat.
Way of Life
- Increased the chance of triggering damage from "Breaker Seal" to 20% (was 15%).
- Increased the chance of triggering damage from "Detonation Damage" to 25% (was 15%).
Farewell to the Rain Swan
- The "Farewell to the Rain Swan" effect now triggers directly when using "Blossom Twinkle".
- While in the effect, received damage is reduced by 25% (was 35%).
Life Renewal
- "Meteor Explosion" will now grant all spirit animals 2 stacks of "Sunshine".
Glyphs
Spinning Wheel of the Elements
- Additional effect added when hitting a player with a "Golden Feather", which reduces the target's received healing by 20% for 8 seconds.
Full Light of Dawn
- Fixed an issue which caused this glyph not to work in PvP.
Passives
Breaker Seal & Phoenix Seal
- Damage in PvE increased by 10%.
Summoner -- Nüwa's Blessing
General
- The scaling of the mastery stat has been increased by 25% for "Healing Light", "Healing Mist" and regular healing.
Skills
Soothing Daylight
- The duration of the "Soothing Daylight" shielding effect has been reduced to 5 seconds (was 10). The amount of shield being generated per second is increased by 100% to balance this out.
Blazing Sun
- Fixed the issue that this skill could be interrupted.
Astral Blessings
Moluo: Healing
- Healing effectiveness increased by 25%.
Flowers in Full Bloom
- Healing effectiveness increased by 15%.
- Effect added, increasing your mastery by 25% for 8 seconds after using this skill.
Glyphs
Light Willow Catkin
- Reduces the cost of "Moluo: Protection" by 30% (was 3%).
- Reduces the cooldown of "Moluo: Healing" by 40% (was 4%).
First Flower
- The target's total HP is increased by 20% and the same amount of HP is regenerated, but now only up to a maximum of 40% of the target's HP.
- The shield is removed when the protective effect is triggered, and the target will regenerate 30% of their max HP, but now only up to a maximum of 60% of the target's HP.
Solar Rider
- Updated logic on how this is applied technically.
Reaper -- Assassin
Skills
War Moon
- Skill execution speed is affected by your haste stat; calculation method adjusted.
- Also affects "War Moon: Darkness".
Moon Sickle
- Removed the "10% chance to restore double the incantations" effect. Reduced Edge consumption to 23 (was 27).
Shadow Ward
- Changed the effect of the skill in PvP: this skill will now deal additional damage at the end of the possession of your target. Damage is equivalent to 28% of the damage you dealt during the possession.
Astral Blessings
Moonset - War Moon: Darkness
- The "War Moon: Darkness" skill is now triggered automatically when using "War Moon" while under the "War Moon: Darkness" buff (received after accumulating "Moonset: Darkness" 100 times).
- If you reach two stacks of "War Moon: Darkness", it can be additionally triggered by Spirit Strike, Moon Sickle, and Heart Eater.
Maggot Awakening
- If "Heart Eater" deals damage, there's a 28% chance to trigger the effect (was 30%).
- If "Moth Poison" deals damage, there's a 18% chance to trigger the effect (was 20%).
- If you are below 6 Incantations, the "Maggot Awakening" effect is now consumed to fill your Incantations back up to 6 (max 4 at once).
Marionette
- Cooldown reduced to 30 seconds (was 45), and the skill is no longer affected by your haste value.
- Additionally, there's a 30% chance to create a "Doppelgänger" (was 15%).
Moth Poison
- Fixed an issue due to which "Heart Eater" could not be spread correctly when this was selected.
- Damage of "Moth Poison" increased by 22%.
Life and Death
- In PvP, the damage of "Life and Death: Blow" has been increased by 18%.
Reaper -- Occultist
General
- The scaling of the mastery stat has been increased by 20% for "Sea Fog" and "Healing Haze".
Skills
Blood Circulation Summoning
- In PvE, healing effectiveness has been increased by 135% (not counting the %-HP effect or the heal over time).
- In PvP, healing effectiveness has been increased by 36% (not counting the %-HP effect or the heal over time).
Snake Handler
- Cooldown increased to 30 seconds (was 25).
- Now also increases the healing effectiveness of "Healing Haze" during the uptime of "Sacred Snake Spirit" by 55%.
Soul Bond
- The effect of "Soul Bond: Ultimate Reversal" will not be triggered if the damage received exceeds double your total HP.
- Increased duration to 150 seconds (was 45).
Astral Blessings
Three Dispersions of the Body
- In PvE, the healing effectiveness of this Astral Blessing is increased by 200%.
- In PvP, the healing effectiveness of this Astral Blessing is increased by 100%.
Snake in the Clouds & Snake Drinking Dew
- In PvE, the healing effectiveness of this Astral Blessing is increased by 200%.
- These blessings no longer reduce the cooldown time of "Snake Handler" by 10 seconds.
Elapsed Time
- With this Astral Blessing, the skill "Elapsed Time" is changed as follows: the increased healing effectiveness you get on players affected by "Blood Circulation" is reduced to 15% (was 25%).
Passives
Healing Haze
- In PvE, healing effectiveness has been reduced by 35%.
- In PvP, healing effectiveness has been reduced by 20%.
