Hello Hello,
Another day another Hotfix. Thanks for all the reports, and our continued apologies for the issues you've run into during your time in Rockhaven.
UI/UX
- New markers to differentiate between GetAJob objectives and tracked DestiNation locations
- Removed ability to track seperate GetAJob missions while on one already to limit confusion
Audio
- Continued work on rebalancing certain cutscene tracks so they don't blare more than others
Bug Fixes
- Stopped ability for players to interact with objects while ragdolled, which was causing some players to be locked in weird unintended states.
- Made players no longer be able to recognised as hostile targets while in dialogue
- Clients and Host players should no longer influence each others bank tier, monetary status and other variables when using an ATM. Please continue reporting if this happens.
