As we continue to improve upon our new player experience with a better tutorial, a hints system, and better overall input systems, we've decided to also take some steps to rework the starting race-the Lycans. While our original approach for the Lycans was to try to keep things relatively simple for new players, this led down a path that ended up feeling very underwhelming and not very fun to play. This update features our first run of changes for the Lycans to ramp up synergistic and fun combos with their kit. Along with Lycans changes for this week, Ethereals have received a visual/particle system overhaul and we also implemented the potential of push/pull movement abilities that are undergoing internal testing and will be added in the near future!
1.0.2.3 Patch Notes:
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Content/Balancing:
- Gave Lycans a rework with various buffs to their action economy and staying power across the board.
- Added the ability to have push/pull style movement abilities.
- Changed Tribesman's passive to a new one to better support the Lycan playstyle. It was also buffed to a base 2/4.
- Witch Doctor's Hex Reversal no longer costs an action.
- Gave Chieftain a small health buff to make sure he survives long enough to use his big ability.
- Gave Champion an extra health and a single use extra action on summon to bring him more in line with other colorless units.
- Gave Elder an extra health to make his mana cost of 5 more worth it.
- Fellmonger's mana cost has been lowered to 4 to make him a more desirable pick.
- Tactician's Focused Command no longer costs an action.
- Warrior has an extra health to have more time to stack In the Fray.
- Added new Bard's Horn rare Elite equipment.
- Added a new Cloak of Agility rare Elite equipment.
- Added 5 star scaling to Laughing Hyenas encounter and gave it a small rework.
- Made adjustments to Jungle Insects beast encounter and scaled it to 5 stars.
- Made adjustments to Desert Tortoise encounter so it could use Sand Quake more often.
- Scaled the Flambearge encounter to 5 stars.
- Scaled Laughing Hyenas to 5 stars and gave them a new mechanic.
- Reworked Tribesman to be more aggressive and to play in to Lycan strategies better. Bugfixes:
- Fixed a major issue that was causing vanquish encounters to not end appropriately.
- Fixed an issue where the AI would use Blind Burrower's ability when it is not missing any health.
- Fixed an issue with the Blind Fighting's visuals.
- Fixed a text issue with units that have a CP cost while drafting a tile.
- Fixed an issue where Spell Shield and Stalwart's visual effects would not properly rotate with the unit.
- Fixed a visual issue where the number of actions the unit has used could exceed the number of actions the unit can use per turn, resulting in the number of actions remaining rolling over to be out of range.
- Fixed an issue where the highlight and portrait on a unit's model would be scaled incorrectly during some animations.
- Fixed an issue where some tooltips would not display correctly when a unit had negative spell power.
- Fixed an issue with Hulking Mole's Hulk Out ability.
- Fixed an issue with Echidna's Roll Out ability.
- Fixed an issue with Gilded Ring causing it to give additional stats.
- Fixed a tooltip error with Toxician.
- Fixed the Sand Quake ability to work properly.
- Fixed Regain Footing to work properly.
- Updated the wording on the Quick Study ability.
- Clarified the wording on the Silence buff.
- Fixed the Surge ability to work properly. Visual Changes:
- Updated visual and sound effects for many Ethereal units (Neophyte, Artificer, Cutthroat, Preserver, Shade, Lost Soul).
- Added an animation to the Alchemist's Transmute ability.
- Added an animation and visual effects to the Hunter's Training ability.
- Added an animation to the Chieftain's Strength ability.
- Soul Charge now shows a consistent visual effect when it is applied to a unit.
- Updated the visual and sound effects for the Druid's Moonlight ability.
- Updated the visual effects for the Heal and Regeneration abilities.
- Added a visual effect to the Desert Tortoise's Sand Quake ability.
