Patch Notes - v0.0.26
New Content:
New Hero: Added Assassin Lyssa to the game
New Card: Assassination Sharpen Blade
New Card: Assassination-Combo Stalk
New Card: Assassination-Combo All Planned
New Card: Assassination-Combo Bloodrush
New Card: Assassination-Combo Deadly Improvisation
New Card: Assassination-Combo The Plot Thickens
New Card: Assassination-Combo Thousand Cuts
New Cards: General - Determined Improvisation and Brutal Improvisation
New Cards: General - Improved Scrounge and Skill Scrounge
New Cards: Mid Charge Shields and Super Charge Shields
Adventure: Wrote Organized Harvesting storyline
Adventure: Victory Ending for Organized Harvesting
Adventure: Wrote Defeat Ending for Organized Harvesting
Balance Changes:
Rebalance: Increased numbers of Shops in the world
Rebalance: All Battle Rewards are money instead of cards/gear
Rebalance: Buffed Adapative Armor
Rebalance: Buffed Magic Area Dampener
Rebalance: Implants cost/give 6 MaxHP instead of 4
Player Aids:
Tutorial: Battle - Basic Card
Tutorial: Battle - Battle Log
Tutorial: Battle - Cannot Afford
Tutorial: Battle - Discard A Card
Tutorial: Battle - End Your Turn
Tutorial: Battle - Num Card Plays
Tutorial: Battle - Party Summary Area
Tutorial: Battle - Playing and Canceling cards
Tutorial: Battle - Speed
Tutorial: Battle - Status Bar
Tutorial: Battle Tutorial initial review
Tutorial: Can play back-to-back tutorials
Tutorial: Deck Builder - Basic Card
Tutorial: Deck Builder - Clearing the Deck
Tutorial: Deck Builder - Deck Overview
Tutorial: Deck Builder - Filters
Tutorial: Deck Builder - Remove Card
Tutorial: Deck Builder - Sorted by Rarity
Tutorial: Deck Builder - View Tabs
Tutorial: Deck Builder Add A Card
Tutorial: Launches Deck Builder tutorial
Tutorial: Map basic explaination of XP
Tutorial: Map Brand Affinity
Tutorial: Map Clinic Nodes
Tutorial: Map Node Types
Tutorial: Map Tutorial tweaks and polish
Tutorial: Reviewed Deck Builder Tutorial
Tutorial: Start Battle Tutorial
Typo: Card Tutorial affected
Typo: Map Tutorial Credits slide
Card Improvements:
Wording: Clarified the Player blessings from the Clinic
Wording: Coup De Grace. Hunker Down
Wording: Primary Stat Rules panel removed Toughness
UI Improvements:
UI: Reworked Victory/Defeat scenes
UI: Conclusion has Steam Wishlist link
UI: Added Discord link to In-Game Menu
UI: Can override Tutorial Slide Text presenter
UI: Removed General Cards from the Hero Card Library
UI: Removed Hero Skill from Squad Slot
UI: Shows Rarity of Credit Reward amount
UI: Status Bar no longer shows number for values higher than 800
UI: Updated Map Node Text for Credits rewards
Art Improvements:
Animations: Wired in Hero Walk/Walk Back animations
Art: Lyssa Assassin Art
Audio: New City Sounds
Audio: New Shop/Clinic Sounds
Audio: New Travel Sounds
Bug Fixes:
Bug Fix: Chain Augments show their Status Icon, and show the word Chain when triggered
Bug Fix: Chain Equipment cards now target the most recently selected target
Bug Fix: General Card in Shop ends the run
Bug Fix: Menu Button text invisible
Bug Fix: Toughness was left on Level Up screen
Bug Fix: Volatile Thoughts can ignite. Soul Mark now hits enemy
Project:
Project: Upversion
Miscellaneous:
Coding: Added Battle Lose cheat (F3) to Battle Test Scene
Coding: Changed default squad
Coding: Deprecated old Victory/Defeat scenes
Coding: Enriched Hover Character Changed Message with Character position
Coding: Heroes can exclude starters from the pool
Coding: MapSceneSoundGuy subscription for ArrivedAtNode
Coding: Publishes Arrived At Node message
Coding: Publishes Card Cycled and Card Discarded messages
Coding: Publishes Event for TravelMovementStopped
Coding: Refactored Battle Rewards system to make it configurable
Coding: Removed Hero Skills from everything
Coding: Ui Tooltips have a Ui Source
Design: Created fresh demo adventure and set it as the default
Design: Lyssa Backstory
