- Additions to handle much larger numbers in UI for the theoretical really, really late game.
- Slightly increase the number of enemy ships as you face higher levels.
- Make ships spawn closer together which should help keep battle looking more sane and may reduce the potential RNG range in push % for certain AI choices.
- Fix Z ordering issue on help screens.
- Display exp bonus as a multiplier instead of a percent bonus, and always display initial exp bonus (after offline calc) in log on load of save, even if there wasn't much offline time.
- Fix issue that was causing collected items that provide a unit stat bonus to not take effect.
- News and updates
- Idle Armada
- 0.15.6.0 - Bugfixes, Minor Changes
Source: Steam Community (opens in a new tab)
