Plaza was the first level we made, and it has changed a lot over time. At first it was much simpler, and it was designed with the idea that it needed to be easy to keep playing even if you fell. We also wanted different paths so you could choose if you preferred to take the upper way through windows and roofs, or the lower one through benches and terraces.
The most remarkable changes where visually: Plaza became a more polished and imposing level, and it now gives the feeling of a dark city. You can feel it just by looking at it.

