We are very happy to let you try the Demo of Alchemy Emporium.
After 5 weeks of play, the Demo will end and you can start over if you wish.
The Alchemy Emporium Demo will be available until February 9th, be sure to play it first, then it will be disabled by Steam!
If you have any feedback or advice, please let us know in the discussion thread (accessible by clicking "Community Hub" from the Steam Store).
Most of the main features of the game are activated in this build, but some have yet to be finished, which is why they will not be available. Inside this Demo we aim to show you the main aspects of the game that have been already tested. You should also expect some values that still need to be balanced.
List of disabled features:
- Bottom bar-related features (fast access to the organizer, warehouse detailed view, quests, book of potions, Alchemist improvement summary, perk summary, economy summary);
- Shady deals and advertising;
- Resize of the game window;
- Loading/Save of the game (as you may have noticed, now the system is loading the files at the start of each activity);
- Books to be purchased and resold later for a profit;
- Game over loan (you will have the chance to have some money from the partner that needs to be returned with interests).
List of upcoming improvements:
- Improved and animated main menu;
- Alchemist starting screen with brand new artworks and rename of the campaign;
- Improvements at the notes feature;
- Since the game is more complex and deep than it may seem, we plan more explanations inside the game;
- General improvements to the progression system;
- Balancing the costs of the helpers, transformable ingredients and books;
- Improvements to the weather and events system;
- We haven't spotted major bugs in the resolution management system, but we suggest to play the game in 1920x1080 for now;
- Many more "general" improvements.
