- Wounds are once again being created on the player's creature every time they're attacked, up to 20 wounds.
- The game's target framerate has been changed from 120 down to 60 to try to get Unity's garbage collector to work better.
- Adjusted the meganeura to get its wings to be visible at further distances.
- News and updates
- Primeval
- Patch 1.1.28
Source: Steam Community (opens in a new tab)
