This is probably the biggest update we've released yet, so some things may be left out of the changelog because I've forgotten entirely about them.
Changes in Beta 1.3
- Camera issues fixed
- Rooms now have only a 1 in 5 chance to spawn chests rather than spawning them 100% of the time
- Rooms now have a chance to be refought, upon entering a cleared room there is a 1 in 10 chance for the room to spawn more enemies and lock the doors. Refighting a room has a 1 in 5 chance to spawn a chest so long as a chest has not already spawned in the room
- Increased most enemies' damage and health
- Made weapon modifiers have a more intense affect weapons
- Increased mana cost for most weapons
- Tweaked healing potions to restore 25 health and have a 15 second cooldown
- The player now starts with 10 healing potions instead of 5
- The Poop salesman is now able to speak
Changes to WorldGen in Beta 1.3
- The Dungeon will no longer generate 'infinitely' making the Poop Emporium much easier to find
- Signs pointing toward the Poop Emporium can be found throughout the dungeon
- Dead ends will occasionally spawn with cracks in them, attacking the wall will reveal a secret room
Additions
- Added a weapon called 'The Dungbell' which deals damage based on how close you are to an enemy, and ignores enemy damage reduction
- Added a potion that reduces mana usage by 60% for 30 seconds
- Added a potion that reduces incoming damage by 45% for 30 seconds
- Added ambient music
- Added 4 achievements
Please consider joining our discord server if you haven't already https://discord.gg/Epx3pkf
That should (probably) be everything, please report any bugs on our discord server.
