Hello!
The new update is here early! If you're interested in learning in-depth about some of the new content & improvements, I recommend reading our May Devblog.
Along with these changes, we've decided to extend our launch events another month in the hope we will see some new players. Enjoy!
Patch Notes
- Complete tutorial rework; arrows now direct users through the various actions required to progress
- Arena & Tower menu rework; now with unified display, visible unlock status, and cleaner navigation
- Added new endgame 'Boss Towers', each with 6 unlockable difficulties, and several boss encounters
- Added 'Unlocked Creatures Wiki', accessible from the Stats & Moves screen; view the details of any creature you've previously unlocked
- Friend requests can now be sent to offline users, who will receive the invite after their next login
- Added Sakura border & Flower icon to premium shop
- Added new boss OST, composed by Nytrik
- Added 4 new boss-related achievements
- Move incompatibility is now listed for current creature on shop
- Unlock status of recipes is now displayed visually
- XP screen now lists Arena & Tower unlocks with details; unlocking difficulty, unlocking singular, multiple, etc.
- Infinite Arena/Tower now use semi-static level progression, i.e. level curve moves smoothly up rather than scaling with player
- Infinite Arena/Tower now drain hunger
- Fixed Arena/Tower round counter having uneven text on double-digit rounds
- Fixed 'room subscribed' error after accepting match invite
- Fixed static enemy stats not rounding in certain circumstances
- Fixed certain tower achievements triggering incorrectly
- Fixed total XP being able to rollover into undisplayable value
