Source: Steam Community (opens in a new tab)
Map Redesign (Part II)
Fix how hovering and clicking on different objects of the map behaves;
Fix the bug showing incorrect agent directions;
Increase the contrast of the different objects on the map;
Modify the label of the systems;
Add a visibility filter (displays the visibility of the systems);
Agents can be selected directly on the map.Flash Calibration
Fewer buildings;
Fewer patents;
The 4 patent trees are condensed into 2;
Fewer lexes;
The 4 lex trees are condensed in 2;
Fix missing icons on patents.Shortcuts
Add shortcuts, non customizable;
R opens the rankings panel;
F opens the factions panel;
S opens the empire management panel;
A opens the Agent Management panel;
P opens the Patents panel;
L opens the lex panel;
M opens the Agent Marketplace;
V opens the victory panel;
C opens your first system;
. moves to the next system;
, moves to the next agent;
SPACE centers on the selected agent;
CTRL+DIGIT assigns the selected agent to the number (1-9);
DIGIT selects the agent corresponding to the number.Miscellaneous
You can now attack a fleet orbiting a system with an agent that is docked (waiting for ships);
Opening a panel closes other open panels.