Never, never, never believe any war will be smooth and easy, or that anyone who embarks on the strange voyage can measure the tides and hurricanes he will encounter. The statesman who yields to war fever must realize that once the signal is given, he is no longer the master of policy but the slave of unforeseeable and uncontrollable events. - Winston S. Churchill
Good day folks, urb here. Today 0.3.5 has dropped and pushed Mud and Blood closer to its final stage. I've introduced a couple of mechanics in the last patch and it was essential to take a look and see how all these new elements were behaving in the MNB ecosystem.

This said I coded a few fixes in order to keep the base game stable and get ready for another content push. I also took the time to review the MNB2 ribbons and include the majority of them in the classic mode. There are still some that aren't in the game yet such as the infamous victoria cross since airborne troops still need to be coded. This pushes the ribbon count to 86 currently.

Let's take a look at the changelogs for this bad boy:
- Hedgerow ribbon will properly add extra time to armour in the campaign.
- Added notification and sound when casualties are replaced due to ribbons abilities.
- Added notification and sound when ribbon abilities prevent a soldier to bleed.
- Luttich ribbon will now function as intended and will announce when it drops loot.
- The outskirt of Brest ribbon now working as intended and give bonus rounds on heavy mortars calls and light mortars skills.
- Brest ribbon now working as intended giving up to a 30% bonus on explosion damage.
- Siegfried ribbon now working properly giving the correct amount of XP after successful patrols.
- Hurtgen forest ribbon will now work properly having up to 20% chances to prevent retreats to take a day.
- Flaming soldiers will not take the time to read propaganda since they are busy dying.
- AI will not extinguish fires that are too small to hurt them.
- M5 and Jeeps are now recrewable (again).
- Fixed occurrences where the flak 30 would spawn mid map.
- Bikes will no longer trash houses when driving thru them. Calm down Michael Bay.
- The taunt timer in classic has been increased to 30 sec.
- MNB Classic commandos now spawn with +20 health.
- MNB Classic officers now spawn with -10 in combat skill.
- MNB Classic Added Wehrmacht Blitz wave.
- MNB Classic Added Sniper Blitz wave.
- MNB Classic Added special weapons Blitz wave (Bikes come and drop flammers on your positions).
- MNB Classic Added Panzer Grenadiers Platoon Blitz wave (3 half-tracks drop grenadiers on your positions).
- MNB Classic Armory, Armory Mastery and Armory Command Ribbon added.
- MNB Classic Shell Shock Ribbon added.
- MNB Classic BBQ Ribbon added.
- MNB Classic chain of command Ribbon added.
- MNB Classic Defence Expert Award added.
- MNB Classic Distinguished Service Ribbon added.
- MNB Classic Field Commander Ribbon added.
- MNB Classic Gallantry Ribbon added.
- MNB Classic Infantry specialist ribbon.
- MNB Classic Sapper Commendation ribbon added.
- MNB Classic Special Operations Ribbon
- MNB Classic Combat excellence Ribbon
- MNB Classic Tank Killer Ribbon
- Officers in classic have -10 to combat skill
- Sten gun now cost only 1 tp in classic
- Fixed a crash introduced in the latest patch
- Added Skaen's typo corrections
The requirement for the new ribbons can be seen in the wiki as Wanderjar is putting put the details as we speak. Spoiler alerts though I know some of you like to discover ribbons as they go.

Looking ahead, I'm experimenting with some QoL options and art to be injected into the game. I'm also tinkering with some pretty nasty mechanics that will make their way into the game both in classic and campaign but it is a lil bit early to confirm the goodies yet. On this, I thank you for taking the time to read this and I hope you will enjoy the new blitz waves :)
Check out our community for tactics and combat goofiness:
From the ever smooth Masked Terror check his squad hitting a particularly nasty hard case.
Check out Puguasu going through Violence of Action battle conditions sustaining no damage! I'm telling you folks this game is way too easy :)
Also, check out general community goofiness led by Zeterman on one of our streams.
Take care folks, get out there and fight with everything you got!!
respectfully,
urb
