Gameplay
Added Extra Pick Ups Of Energy And Health For Training Grounds
Increased Speed Of BitRipper Projectile Of Main Attack
Removed Collision Reaction To any other Character (Walk Through the Characters)
Increased Shooting Speed For Netforcer From 5.0 to 3.5
Removed Adding Vibe For Sending Messages in The Vibe OS Chat
Added Check Point To Training Grounds
ServerTravel Cheat Command Is Back In The Game
Now When Reset Player Also Reset Player Type To Human And Reset HUD
Added Physics For The 2 Plants Human Editor
New XP Requirements. Decrease all general amount
Decreased Amount Of RAM To Change the points during the first Quest
Prevent Having The same type of the item in inventory at the same time
Improved Prototype For Steamworkshop
Fixed Forced Switch Character To Human After SEssion Start Replication
Set To Ignore Preparation Timer In The SandBox Game Mode
Added New UDP Command “!F” To Interact With Objects
Add Explosion as separate actor to colonel AOE
Improved Dialogues With Colonel, During The Colonel Fight And After The Fight Complete
Lockpick (Decryption) Now consumes Energy and Adds The Vibe. Also It Can be Failed
New Talent Encrease Decryption Successful Chance
Now it is easier to prone and squeeze
TransLink Now Consumes Energy In Order To Use It
Turn On/Off The light now consumes Energy
Affirmation Heart Add Endless amount of energy
Visuals
Add Extra Visuals For Training Grounds Tutorial
Changed Destroy Material for the light sphere
New Lvl Up Animation Particle
Item Editor Extra Visuals And Item Rotation With Mouse
Pick Up Weapon Of Data Scope Now Has Visual Connection To Weapon Custom Style
Added Global Graphics Parameter To Control Game Emissive Power
Added New Object Keyboard
New Visual Style of Colonel Damage Spheres
1 Hp For Damage Spheres And Make Them As Explosable Actors
Extra Glitch Particle
New Visual Effects for Training Grounds
New particle Systems
Fixes
Fixed Second Client Connect To The Session
Fixed Timer for RAM add
Fixed Internal Error not able to damage Energy Barrier
Fixed Vibe Assistant Dialogue Stuck In The Quest Glitch Storm. When We Try To Call Backup Program
Prevent Weapon And Quick Slot Change Of Character During Game Editor Mode
Added Some Walls At The Top Of Training Grounds To Prevent Player Falls
Cheat Code To Set OTHER player into game editor work should work right now
Steam Achievement Wall Collide Now Should Work
Fixed Light Power Source Dependency
Prevent Disable Light Visibility Calculation On Each player, when One player Leaves the light Zone
If Microphone is muted in the settings, Should prevent It enable when join to session
Prevent Shooting Or Item Use During The Game Editor Mode
Prevent Initial Camera Rotation On Enter Vibe Editor
Prevent To Pick Item If Item Already In Inventory
Removed Get Vibe Switcher From Back up Dialogue
Prevent Ai Despawn if any players still around
Removed Duplicated Objects From The Training Grounds
Remove Cloth From Ai, After Ai Remove
Now Player Can Set Lock Difficulty to lockpick
Now player can continue lockpicking without necessity to re look at it
Fixed The Inventory Items Equipment after player death
When Ai get removed, remove Ai inventory as well
Ui
New Vibe Icon For The Game
Vibe Points Now A separate parameter at the bottom of the screen
Switch Icons Default Colors
Add Icon Hover color to Customize
Removed Apply To Everyone Button From Item Editor
Added Prototype Menu For User Generated Content From Steam
Added Game Settings To Dialogue Menu
Now It Is Visible Team Score On The Screen During TDM
Leave Session Now Has 5 Sec Timer Before Leave
Shadow Indicator Updates Faster
Added Reset Button For Screen Percentage Resolution
Finished a prototype for UGC content for The Steam
Fixed Menu+ In Game Callable Menus Buttons
Added Timer For Fight With Colonel
The Process of Lockpicking Is now Displayed In Log Messages
Moved Quick Notification To Upper Position (Prevent Overlap With some ui elements)
Fixed Player Version Display In Talents
UGC Create Items now creates Item and send it to Steam, it is available to download, see and comment
Vibe Editor
Fixed Snow Particle Selection
Fixed Show / Hide Actors System Data And Collision When Enter / Exit Game Editor Mode
Prevent Selected Actor Move If Cursor Leaves Working Area In Vibe Editor
Added Focus On Actor By Pressing F In Vibe Editor
New Objects For Vibe Editor
New Particles Structure and icon
When Create New Actor Created Show It System Data
Trigger Zones Now ALso Selectable
Power Source Is Also Selectable and System Data Is Visible
Player Start And Check Point Now Has System Name Display
Gizmo Scales Dynamically Depending on distance
Gizmo Now Has New Custom Depth (Visible Through The Walls)
Prevent Existing Selected Actor To Move When Creating New Actor
Set New Order Of Details Panel First Goes Transform
Known Issues
Climbing Still Causes a lot of glitches
Not all objects from Synth Villa ready for vibe game editor
Only Two Levels are Playable right now. Temporary Disabled
Vibe Game Editor Temporary not Saving and loading – custom maps. Temporary Disabled
UGC so far can not be automatically integrated into Game Ui (Will be fixed in Next Patch)
