Hello Last Mortem fans, after some time the major update of 2026 is here! We want to announce a few new things that you can find in the game. Please test them and let us know if there are any bugs.
NEW GAME MODES
- Knife Only Deathmatch and Knife Only Team Deathmatch: melee weapons only, picked from your loadout. No switching, no pickups, just blades.
- Team Gun Race: Team Deathmatch rules with Gun Race weapon progression. The first team to get a player through every weapon level wins.
MELEE REWORK
- Melee attacks are now a real swing instead of a thin hit check in the middle of the screen. Everything inside the swing arc and within the weapon's reach gets hit, including several enemies at once. Walls still block the swing.
- Reach of every melee weapon is unchanged, only the width of the hit changed.
BOTS
- Bots now use melee and demolition weapons and throw grenades instead of only running with them.
- Bots are less predictable: they stop, crouch, jump, strafe, back off and hesitate.
- Gun Race bots use the weapons of the current weapon order.
GAMEPLAY AND UI
- Team Deathmatch spawns are split by team (same spawn areas as Domination, without the flag spawns). Knife Only TDM and Team Gun Race keep the old Team Deathmatch spawns.
- Map voting after a match always offers the map and mode you just played.
- The game now always runs at 16:9. On monitors with a different aspect ratio you get black bars instead of a stretched or broken interface. The resolution list in settings only offers 16:9 sizes.
STORE, PROGRESSION AND SETTINGS
- Store purchases and unlocks are more reliable: no more double requests, inventory refreshes right after buying.
- Daily rewards, gifts and prize claims are more robust and do not block the UI anymore.
- Level and XP are loaded once and kept in sync, no more level jumps after a match.
- Mouse sensitivity (hip, aim, scope) is finally saved and restored.
PERFORMANCE AND STABILITY
- Engine upgraded to Unity 2022.3.62.
- Many per-frame lookups removed, fewer allocations and smoother frame times in busy matches.
- Fixed many small bugs regarding the system flow and gameplay.
Thanks for playing, see you on the servers!
