Hi Offroaders,
Offroad Mechanic Simulator playtest is now officially over! Thanderous thanks for your participation. A few thousand participants, and several hundred surveys! Thanks for being with us!!! 🤜
We are now analyzing your feedback and will definitely consider it while further working on the game. As we have informed you before, we have already implemented some of your ideas during the playtest. Hope you guys noticed!
This is by no means a final summary, but we already know some things you liked the most during the tests. You mentioned the following positive gameplay elements (among many else!):
- A unique blend of mechanics and driving parts of the game
- mud and ground physics, terrain deformation
- visual aspects of replaceable car parts, level, quality of details
You also gave us some feedback on topics that you liked a little less;). We will work on and develop these elements in the near future. These are elements such as (but not only these, we know!):
- graphics quality (off-road car, tires, mud, general, vehicle textures, lights, and shadows)
- camera movement in the workshop, non-intuitive system for selecting parts that you want to disassemble or assemble
- cars hanging on objects such as small plants or the bridge
Thank you for your help! You will definitely have a chance to play Offroad Mechanic Simulator prior to the release again as we plan to release a Steam fest demo in one of the upcoming editions (Autumn or Winter). So, please stay tuned, and if you have any additional thoughts please shout them out in the comments and forums!
Thanks for your support!!!
Gameformatic and Image Power team
