Recently added a counter to the top left to show how many Pieces of Junk remain in a level, this has been requested by a few players and it absolutely makes sense.
I've also added the ability to rotate most props in the game, along with corresponding broken-prop versions to match. There's still a small number of props left to do this for, and some will simply not have rotate functionality (barrels, crates, etc). The process of adding this functionality + all the broken props to every existing prop in the game took quite a bit of time, hence why I feel this is a big update, even if it has little obvious changes.
A few minor tweaks as well:
-Improved explosion hit performance, the player was not often taking any damage from explosions. This should be rectified now.
-(Hopefully) fixed the Seeker's reverting to idle pose after firing their eye-lazer even while moving. They should properly animate through all phases of movement / attack. Still some fiddling left to do with the eye-lazer itself.
This is ALSO my first attempt at an "Update / Patch Note", so, let's see if it even displays or pings ya.
Pee pee poo poo.
(Oh and if it wasn't already obvious, the Mansion 01 level is largely unfinished - cool to check out but not much fun currently).
Cheers! <3
