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0.16.3.6 Update

Hello engineers!

It's Thursday update time. Bug fixing and stability are high on the list, as well as polishing, localization, and tweaks to objectives. We've also made Black Holes a little more dangerous. As always, our efforts to implement multiplayer are ongoing, as well as the exploration update which will add a bunch of new interesting details and mechanics to the game world.

Full 0.16.3.3-6 Patch Notes

Black Holes

  • Black holes now have gravity and will pull in nearby ships (including the player). This of course will result in the obliteration of anything that gets too close!

Save Panel

  • Added a button to delete saves

Localization

  • Fixed a huge number of wrong translations, especially in French
  • The hover panel is now translated

Objectives

  • Added a hint on where to find planets to the Find a Planet objective

Performance

  • Fixed an issue with how data was being processed to accumulate production stats that was causing major performance issues on larger saves

Bug Fixes

  • Added some error handling that prevents crashes in a couple of cases with the new connector logic
  • Fixed a crash that would happen when connectors would get destroyed by any means
  • Fixed the description of exploration centers to no longer mislead the player about exploration bots
  • Fixed several typos
  • Fixed the technology panel showing way too many degrees of precision for research progress
  • Fixed some wonky tips messages in various objectives


Thank you for your support and have a great day! 🥰