Hello, we just wanted to announce pushing a small balance fix.
The balance fix involves 3 things.
1. Increasing the starting funds.
2. Increasing the funds each turn
3. A small adjustment to how Ads function. Your ads should be more effective now.
Reasons for the change. So originally we had hoped to ship the Hacker in the first EA build. Due to time constraints we weren't able to do that. As a result, it threw the balancing off a bit. I won't spoil it but the Hacker has some new ways for you to make money. The Hacker also gives you more insights into what the candidates are up to. So in order to compensate a bit until the Hacker is ready (Hopefully soon!) we've made these balance tweaks which when running through multiple games gives a much better sense of empowerment to the Electioneer.
Hope you enjoy, we'll have some more updates soon regarding the way the Agent interactions function. Making things a bit easier and more consistent/informative.
Thank you!
