The cost of videogames will always be a hot topic. As prices seem to increase exponentially - the base edition of GTA 6 is rumored to run you $100 - and microtransactions continue to cause backlash in live-service titles, striking the balance is becoming a fine art. Jagex's pricing structure has come under fire before, with a recent survey fanning the flames. So, when Runescape Dragonwilds launched in early access as a premium, one-time purchase priced at $29.99 / £25.99, it raised some eyebrows - prime competitor Valheim clocks in at $19.99 / £15.49, for comparison. In an exclusive launch interview with PCGamesN, I ask creative director Rick 'Mod Rook' Turek about that decision.
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