CLIENT
- Fixed bug with not being able to cast abilities from hotkey if bound to a symbol
- Fixed bug where holding one hotkey down blocked others
MID/LOW-LEVEL MAGIC DEFENSE BALANCING
- After reviewing the feedback of players over the last couple of weeks, we're making broad increases to the magic defense of lower-level monsters. With magic defense increases in low-level monsters increasing by between 5-25%. Most lower-level creatures previously had magic defense much, *much* lower than their physical defense. And this has causes some serious imbalances in the early-game between magical and physical combat users. Full list of changed monsters:
- Badger
- Bear
- Boar
- Chicken
- Frog
- Goat
- Goblin
- Goose
- Huntsman
- Maggot
- Maned Trow
- Orc Beastmaster
- Orc Bowman
- Orc Hunter
- Orc Legionnaire
- Orc Magus
- Orc Savage
- Orc
- Ostren
- Outlaw Bandit
- Outlaw Hunter
- Outlaw Thief
- Rhodosus
- Rioters (all)
- Rooster
- Skeleton
- Skeleton Archer
- Skeleton Warrior
- Snake
- Squirrel
- Troll Cave
- Troll Mountain
- Troll Swamp
- Trow
- Warg
- Webweaver
- Wolf
- Zombie
- Zombie Fiend
- Zombie Plaguebearer
MONSTERS
- Giant
- Change target chance reduced by -50%
- Wyvern
- Change target chance reduced by -60%
- "SHREEEE" ability cooldown increased from 4s => 8s, but this is reduced by 75% when taking damage over 150 within 0.5s
- HP increased from 800 to 1000
- Physical defense increased from 150 => 160
- Magical defense increased from 150 => 175
ABILITIES: RANGER
- Glacial Imbue
- Increased glacial imbue ice crystal duration 6s => 7s
- Increased glacial imbue per-crystal rupture end damage
- Projectile custom animation added
- Static Shot
- Increased damage by +20%
- Increased slow from -15% => -20%
- Increased damage split when multiple targets are affected
- Barkskin
- Increased shield size by +10%
- Shield is now calculated based on protection & nature
- Reduced shield replenishment time from 3s => 2.5s
- Homing Shot
- Increased damage by +10%
ABILITIES: KNIGHT
- Enrage
- Now generates stacks on dealing damage (as well as taking hits)
