Charge is now in "safe" mode - there's a bug with charge that we're having immense issues chasing down. If the game gets stuck after a charge (this is rare), please contact us. There is a log file we will want to have a look at. Dont worry - charge bugging won't wreck your progress - go to the main menu and then continue into the game again and everything will be resolved. You may have to restart the room you're in, but that's it.
Prevented a bug where the game could fail closing a building when you escape/right click it.
Event notices in the campaign are no longer click through.
Fixed a bug where equipping an armor in the equip screen didn't display your correct health/armor values.
Artifacts now clearly display their damage at the merchant. He's a cool dude now.
