This update adds a new ability the Defence Droid, as well as a new ability unlock system. Menus were also revamped with new sounds and AI points are now stat tracked.
-Added new abilities to Player stats tracking
-Refactored and improved 'PostRace' and Stat tracking
-Created and added more assets to City track
-Created new ability Defence Droid, shoots down incoming locked missiles
-Defence Droid has many expressions, animates when deployed, and takes the team aesthetic
-AI points scores are now stat tracked, and visible in a leaderboard table
-Fixed a bug where when the player was killed by a Gatling Gun, UI would say 'Player killed the Player'
-Abilities now need to be unlocked to be used, requires a certain level and credits
-Added a debug mode to reset various parameters of save file for testing
-Each ability now has a credit value and level unlock threshold
-Added UI/UX to enable unlocking of abilities
-Revamped menu UI with new sounds to improve flow and feedback
-Off throttle response not as harsh
-Created a static Swarm Missile turret (mainly for testing, but this could be the star of a new game mode!)
-Created a new test track
-Guardian handling not as stiff
-Fixed menu hotkey not being initialised correctly
