1.4
-Added new location Sector B
-Added new notes in Sector B
-Now, while reading, carrying an item, opening inventory, the character lowers the weapon
-Now the buttons in the menu will not turn yellow after hovering
-Now the buttons in the main menu are written in CAPITAL TEXT
-Fixed the inscription when entering the car
-Fixed floor and walls in Sector A
-Fixed walls in Sector B
-Fixed weapon when viewed, which could hit the player
-Fixed places in Sector B where the player could gain an advantage over AI
-Fixed demons in Sector A and B that did not emit sounds
-Fixed the steps of the demons in the second location
-Fixed translation
-Changed the size of the weapon when viewed
-Reduced lamp volume
