Hey guys,
Playtest 5 is now available.
You can access it by right clicking on progress game -> properties -> Betas -> select "playtest" beta branch.
This playtest is meant to create a foundation of the game:
- simplified Gathering
- Crafting (deeper scriptability with unlocks via building the smith and finding recipes)
- weapon-masteries: weapon-masteries without the planned mastery-tree, but with updated scalings
- Weapons now have stat-scalings, which let the damage of the weapon scale with a certain percentage of a stat
- Tier 2 is now available: the balancing of these is meant to fill the hole that will be filled by equipment-upgrading at a later point (or it gets unlocked a bit later in the game)
- Basic Skills: Every weapon-type now has a basic skill that dynamically changes depending on what weapon-type you have equippped. These skills get stronger by using them
- New Zone: Ruins: Fight slugs in an adjacent destroyed part of the town.
- basic concept for the Town + Building buildings
- new monsters
- revamped Monster-titles
- Improved Tooltips for nearly everything
- revamped achievements
- You now have to manually turn in monster-title milestones and Achievements to be more idle friendly (and maybe make it more satisfying that you dont just get all the stuff automatically)
Have a great time!
