Greetings!
Just finished a pre-alpha version of the game, meaning it can be played from beginning to end through the Gloomy Whisper campaign.
Major thing added was a HUB 2.0, this part of the design was too basic and has now been revamped to include upgradable characters that travel with you but won't do battle. These are things like a thief who'll sell trinkets and provisions to you, or a harlot which will raise the team's...morale ːsteamhappyː
Including a pic of the Trainer here.
There's no balancing whatsoever, so that's the next focus, as well as adding juicy battle sounds and special FX.
Still haven't decided on the release plan, but will most likely start with a sort of soft-launch on itch.io. Copies bought there will come with a Steam key.
Cheers,
Rubmon

