This is 1.79 to 1.83
Additions
- Burst fire pistol: Scaver
- Dynamic lighting (most apparent in gun flash, explosions and richer map details)
- Black framing separating local split-screen views
Changes
- Character models retrofitted closer to 90's style (lowered poly count)
- Ammo sharing and reloading mechanics updated to more standard / typical fashion
- Earth City overall map modeling upgrade
- Hill games spawn point logic improvements
- Rebaked (and improved) character model lighting
- Graphics engine migrated to significantly more recent version
- Renderer updated 10 major versions
- Rocket asset upgrade on Venusian map
- AI, graphics and physics performance improvements
- Weapon projectile emmission point cycling improvements
- AI weapon decals not visible to human players are no longer created (vast performance improvement!)
- PlayStation controller warning now only shows if PlayStation controller is registered through Steam client
Fixes
- Sticky key syndrome (where key-up can sometimes seem to be not caught) resolved
- Map specific low performance issues resolved
- AI logic improvements to reduce walking through walls and floors
- Closing or cancelling game by using Windows title bar ‘X’ stabilized
- The source of projectiles from weapons corrected to match model data
- Corrected recording of previously uncaught menu errors
- Errors now logged in English since my non-English programming skills are...lacking
