This update is mostly under-the-hood work ahead of the upcoming multiplayer build.
Changes include:
Removed remaining AI-generated content from the game
Added some new blood effects
Refactored parts of the game to support the upcoming multiplayer update
General clean up and fixes in preparation for networked play
The multiplayer work is still being tested, but the foundations are now being moved into the main build.
Next up: getting the dedicated server build tested properly, expanding the networked enemy roster, and getting two players into Hell Heroes together without immediately breaking reality.
More soon.
