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Version 1.03A PATCH NOTES
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- Wheel type movement no longer has a grass movement penalty(!). Instead it has a forest movement penalty.
- RE-greying is now in! If you move a unit that has turned grey to a position where it can attack, for instance, it will UN-grey itself.
- Some changes to when and how your sprite turns grey or not. A unit can come back from grey if it's pushed into a tile where it can now do an attack, for instance.
- Fixed some issues with the Vampire's ability
- Flames work a little bit differently now - they activate at the END of the player's turn. Also, you can't rest in them.
- A bunch of other small fixes and crash prevention stuff!
- News and updates
- Gem Wizards Tactics
- Version 1.03A
Source: Steam Community (opens in a new tab)
