Post release I'll start posting every patches notes here on Steam. For now though I'm just doing the larger beta ones up here. You can read the full patch notes in the app itself.
- HUGE CHANGE: Damage range is now -1 to +1 of base.
- retreat damage cap set 5=>6
- Minimum damage is now 1 for real
- Edge Scroll settings now save CORRECTLY!
- A few units damage/armor tweaked
- All factions now start with 7 units total, and their whole faction is represented.
- The game now generates way more Liberation % per mission overall.
- The enemy power now grows faster as well
- You are now guaranteed on each campaign hub set of missions to get a max of 7 rescuable units and a minimum of 2.
- Flames should not double up on 1 tile
- Flames should remove other appropriate terrain effects
- Tweaked Ice Mage abilities to make a bit more sense
- Reaper Hook no longer stuns, and shouldnt be able to grab through mountains
- Checks for wins on enemy turn
