Monthly Big Updates Small Updates Promise
While it's been said that the VUP Simulator has been goo, it ends here now! Every month there will be a big content update and several small updates (bug) fixes and so on!
Multilingualization
I'm sorry to say that the game is still in the early to mid stages of development, and a lot of the text has not been written. In addition, this system is actually earlier than the table favor, the translation structure is basically not. So I guess we'll have to wait until the preview stage (it's still in beta) to see if we'll be able to implement multilingualism.
In the future, there will definitely be multi-language, currently has access to multi-language plug-ins (table favor with the same model), will slowly access multi-language.
May's update
May's big update: Old Artist
Old Painter is now complete (basic features are now loaded).
Here are some screenshots of the game: The Artist Page

Planning Progress View

Main page for all projects

Players can now make appointments and improve their L2D risque models in the Veteran Artist
May Minor Updates
Fixed bug where command line programs were not executed
- Fixed the problem that some software (Software Center) opens slowly and gets stuck.
- Changed to UI queue to reduce possible UI thread lag on low performance computers.
- Avatar generation consistency
- Bug fixes * 5
- Support for modifying table favor scaling and other settings
- Eating doesn't get stuck at the end and prevent you from doing other things
- Extremely large part-window performance boost (switched to Visual virtual loading to reduce game performance requirements)
June update program
June Update: Accessing the Smart Lolis AI Server
My new graphics server arrived, the one used to train ChatVPet table pets to talk.
However, at present there is no need to train, and I intend to use it to improve gameplay. When there is enough data, it can also be changed to offline keyword/machine learning judgment.
Scope of access and examples
- nilinli video: determine if the title and introduction of the video is funny/interesting/attractive, etc., and decide how much the video will be played.
- Events: randomly generate events based on difficulty, try it first, it's fun!
Small update in June: Improvements to the file manager
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Foods can be viewed in all food items.
You can simply see the item information from the sidebar, so you don't have to use the attribute panel.
Make a whole lot of medicines, and add some health to them.
Game Feedback
The fourth round of testing is a bit of a game, but the content is very poor, the core gameplay (virtual tuber, etc.) has not been realized, please bear with me!
If you encounter bugs or errors, please contact customer service email [email protected]
