
Types of behavior
- Passive - the character, even if he has enough action points to react, does nothing but dodge.
- Defensive - the character reacts to actions only within one tile of himself. It can dodge or block the passage, but will not attack the enemy.
- Aggressive - the character reacts to actions within 2 tiles (dodge, blocking the opponent's path) or 4 (attack). In aggressive mode, all reactions cost 150% energy.
