
Collect Every Monster!
Your base camp has been expanded and you can now keep way more pets than ever before!
- Keep a pet of every monster species
- Equip 5 of your pets to bring questing with you
- You can now send a new pet to Base Camp without ending your run
- Play fetch with them!
Unlock New Super Skills!
Summon allies, grow tentacles, split in half or possess another monster. A variety of powerful new Super Skills have been added and every monster has one!
- Super Skills have been rebalanced and revamped so they're much stronger than before
- They can now be used once per battle, and don't cost stamina to use
- They now unlock when your mount reaches level 4
3 New Challengers Approach!
3 new mountable monsters have been added, in preparation for the upcoming Swamp Zone and Glacier Zone. They appear as rare spawns in a variety of habitats.

- Snooth can draw energy from it's symbiotic fungus to super-size and bulldoze its foes
- Wolphin are social monsters that hunt in pairs and can travel through rushing rapids with ease
- Poven can bake clay into armour with its intense bodyheat. It has the power to roast hostile shots, clearing them.
Turn Up The Heat!
Hard mode is finally here! Your difficulty settings can be changed in the pause menu, at any time between quests.

- Choose your own difficulty level, with 10 notches of increasing danger
- At higher difficulties, rare Shiny Pins are much more likely to spawn
Developer's Notes
Players have been asking to keep more than 5 pets for a long time, so this update allows you to keep dozens of them. I've also updated a bunch of the mechanics related to capturing and leveling up your pets, to make the experience of pet collecting much more fun.
My next steps will be to start adding new content for the upcoming Swamp and Glacier zones.
- Lemon
