Escort Simulator ver 1.01 content update
- public hair customization
We're calling this the Kristy Black update in honor of one of our favorite porn stars who possesses a rather distinctive tattoo on her nether regions. If you're a fan you'll know what I'm talking about. Along with 26 other public customization options, the Kristy Black tattoo is now available on all custom escorts.
- additional clothing options
We also added several clothing options to choose from in the custom selector, some with color selection options for added uniqueness. A side note to users: if you would like to edit the color of the lingerie in all the sex scenes, you can do so by changing the color of the panties in the outfit customization. While she doesn't stay in her clothes for long now, we will be addressing this in a future update to take advantage of custom clothing selections.
- new main menu and display settings
We've also added a main menu that allows for faster loading, and also visual display settings that offer a windowed game mode that a player on the forums had requested. Overall this offers a much more optimized and professional presentation so we wanted to get in integrated ASAP at this early stage.
- improved strip tease area
Not only do your outfit customization transfer over to the strip tease, but you now have some additional controls for picking the style of dance that you'd like to see. We might start editing this dance scene into more of a masturbation scene in the future, but for now it makes a decent placeholder to get a view of some bouncy dynamics.
NEXT STAGES
We see that there are have been some comments about the animation, which is reasonable as we never intended the current first pass animations to be in the final release. As there are over 100 animation transitions, all with their own unique timing signatures, it takes a bit of time to debug them all. Our next task (this next week) will be to go through all of the animation sequences and clean up geometry penetrations, sync issues and other placement issues. We're going to get on this next as then we can start adding some additional animations for other areas of the environment than the bed.
