New Content:
* Added a new spell target area type called "Cross".
* Added a top list for hardcore players.
* Added a new restricted area on island 2. Can only be accessed if the "Access Scroll" is crafted and you find the entrance.
* Added a new restricted area on island 3. Accessed by crafting the Access Scroll.
* A new body color has been added to the shop.
* Added 2 new items that will be given out as a reward for future events.

Fixes:
* Fixed a target issue with spells.
* Fixed so skill Trueshot also works on the PVE servers.
* Fixed a client issue regarding sound effects that could have caused lag for the player.
* Fixed so upgraded items in the player market are up to date.
* Fixed so Leap does damage again.
* Fixed the graphics for the weapon Morningstar.
* Fixed the issue with item upgrades not transferring between servers!
* Fixed so the PM button works on the whos online list menu.
* Fixed issue of gathering resources in regions did not reset correctly making you unable to gather there again for a lot longer time.
* Fixed a party exp issue for solo players.
* Fixed an NPC and Item issue on very large maps.
* Fixed some errors from logs.
* Fixed a lot of mapping issues.
* Fixed the rafting graphic issue that could show you sailing on land.
* Fixed a party issue where other players could be shown to be in your party but they are actually not.
* Fixed issue where pet did not show for other players on the same map until you swapped maps.
* Fixed an issue with monsters not being able to reach you in a certain corner.

Balancing:
* Adjusted target type of many spells, also adjusted mana requirement for those spells.
* Being in a party now gives 50% more shared exp compared to 10% before.
* The first part of adv quest now gives less gold so that people do not abuse it with new chars.
* Slightly adjusted damage formula vs monsters.
* PVP range on the PVP servers is changed to allow PVP in a range of 40 levels. If level difference is above 20 levels between the players then there is a 10% drop chance/slot. If more than 30 levels difference then the drop chance is 5%.
* Adjusted range of the boss Brodin.
* Slightly adjusted drop rate of Vander and Indigo leggings.
* Adjusted some monsters and items.
* Pets rebalanced. The more rarer a pet is the better min/max damage it has. Drago is the strongest. Pets now get their final dmg boost after level 90. If a pet has the killing blow on a monster, the chance for the drop on each of the possible monster drops increases. Lootfinder has no effect on the pets though! If the pet has the final blow it will also give +1 gold from the monster.
* Heavily increased gold drops from bosses.
* You can not upgrade items after level 4.
* Extended the range of all bows by 1 tile.
* Changed leap stamina req from 6 to 7.
* Slightly balanced the gathering of resources. So that better areas are now slightly better to gather on. And so that the level you have in the resource (on the stat page) does slightly more for you.
Stability/Performance:
* Improved handling of a big lag issue that happened on US server 1 time before.
* Optimized sending of online list.
* Did some char login improvements but not really noticeable to players.
Other:
* Now showing requirements in the player market.
* Now checking if Steam is started when doing steam login, and if not then tries to re-initialize it.
* Added a new payment option to the store. Able to buy a huge storage size instead of buying multiple small.
* Adjusted so normal maintenance reboots do not say there is an update coming.
* Idling on char selection page for 5 minutes will now navigate you back to the login page.
* Now showing the levels of the online players on the whos online list.
* Heavily edited the cave for the third key on island 3.
* Made the current red body color from the shop more red'ish.
* Improved logs.
