Revision 916
Fixes:
* Fixed issue with swapping server and upgrade items not transferring the upgrades if you had them in your chest.
* Fixed networking issue.
* Fixed replenish skill info for all languages.
* Fixed an issue with Steam that could make you able to login on the same account twice.
* Fixed so the health, mana and stamina bar in the top left corner of the screen updates correctly.
* Fixed so counterattack does the correct amount of damage vs monsters.
* Fixed so leap does not jump on party members.
* Fixed so you are not taxed gold when adding an item to the market and you already have max items in market added.
* Fixed global gold potion formula.
* Fixed so logging out will not reset your resource gather map.
* Fixed so lost connection message is not shown when exiting the game.

New Content:
* 5 new player improvement crafts added.
* A new item has been added: scroll of recall. Can be purchased in shop and will teleport you to your set spawn point.
* Lots of new normal quests added for i4.
* Adv Quest continued.
* A lot of new maps, such as a new giant ocean on i4. A new area that requires questing and more.
* New monsters added.
* New bosses added.
* New items added, for example a pair of ranger leggings, new mage leggings, rings, amulets etc..
* Monsters now have the ability to teleport themself around on the map they are on.
* Monsters can now have the ability to target all players within the range of sight. Meaning it can cast spells on multiple players at the same time.
* Added a new option for gem purchases: Emerald Pack.
* Added the option to the gem shop to change the skin color. Also added 3 new unique skin colors.

Balancing:
* Slightly lowered PVP drops when enemy is 10 levels higher than you.
* Range of taunt increased from 7 to 8 tiles.
* Warrior damage changed to 1dmg/5 points put into strength. Was previously 1dmg/4str.
* Drop rate of dyes from monsters are heavily reduced.
* Chance to get dyes when gathering is heavily reduced.
* PVP range is now set to 20 levels.
* Max potions to carry changed from 75 to 120.
* Increased gold gain for almost all monsters by 1 gold. Increased gold from bosses more.
* Rebalanced attack spells and buffs. For example: range, mana cost, dmg etc..
* Rebalanced a lot of monsters and bosses.
* Can no longer proc Critical Hit and Double Damage skill at the same time.
* Lowered stamina cost of Leap to 6 from 10.
* Range of entangle lowered to 8 tiles from 10 tiles.
* Increased the chance of gem drops from monsters to 1 in 500 from 1 in 1000.
* Rebalanced a lot of monsters, some monsters have more HP and the exp is scaled with the increased HP. This will help create more variation in your encounters with monsters.
* Slightly adjusted the player exp curve.
Stability/Performance:
* Most likely fixed a big issue of lag on servers.
* Improved music saving.
* Improved metric and general performance.
* Did some improvements to player movement correction.

Other:
* You can now see the +skills of an item in your chest.
* Improved npc trade.
* Added support for larger maps.
* Improved rounding of AC.
* Improved login message.
* Added a development server (not included in the normal server selection pool).
* You can PVP any level range on the PVP map number 8 in the first town.
* Now showing max upgrade levels for items in the flag menu.
* Adjusted max upgrade levels for capes.
* Info of which monsters that has multiple target has been added to the flag menu.
* Added extra check so you can not do damage to party members.
* Added to the flag menu so that you can see which bosses utilizes teleportation.
* Changed max items in market from 3000 to 3500.
* Change map item clear rate to 30minutes from 60minutes with no player being on the map.
* Max items per player to submit to the market is set to 30 items.
* Rewrote the logout system, so that you can now play when logging out in a pvp area. Increased logout time in pvp area to 6 seconds. Logging out should overall be more reliable.
* When a monster teleported he will be rendered in a blue'ish color for 2seconds.
* Castle of no return entrance has been made wider to prevent blocking abuse.
* Added some more not allowed names to the filter when creating a new character.
* Monsters that spawn below 1 minute will not show in seconds in the flag menu.
* You can now hover over the resources on the crafting menu to see their names.
* Made max upgrades easier to understand in the blacksmith upgrade menu.
