I have shared this information one time before, but we have now reached beyond my goal for the release and that was 1000. We are currently at 1185 Wishlists on Steam.
So for the next few days, I will be working on improvements and stress testing the game. I will focus hard on this so I might be more inactive here on the discord due to that. I need to make sure the game runs well for a potentially large player base.
Here are the latest dev notes:
* Will now render leggings when wearing a robe.
* Normal account registration now requires an email address and email verification. Old accounts created will still work to login with. But all new accounts will have an email for it's username.
* Implemented a server change delay. After playing on a server and exiting out. You need to wait 5 minutes before you can login to another server.
* Fixed spider venom and leaves quest.
* No longer shows when a GM enters the game.
* Increased networking security.
* Adjusted some monster damage.
* Improved the language selection.
* Will now always navigate to the server selection screen when starting the game.
* Increased GM security.
* Fixed some localizations.
* Fixed some issues with entangle.
* Entangle now has a 50% chance of success.
* Improved random function.
* Can now only attack players within 40 levels range of yourself.
* Minimum level for PVP changed to level 8.
* Fixed small issue with global chat.
* Remove "small crate" from drops.
* Adjusted some boss drops.
* Changed max potions in inventory from 50 to 75.
* Made pet damage more linear. I rather boost pet damage later on if it's too weak.
* Improved the in game moderator status Game Keeper that a few players will be. Game Keepers will help control the servers but do not have any powers that gives them advantages. They can mute, unmute, jail, unjail and kick players.
