I will bring this years patch updates here. In the future I will be sharing more news here on the Steam Page :)
2021-02-17
* A lot of skills such as critical hit, lifesteal, double damage, counterattack, will now show amount when triggered.
* Lots of localizations improved.
* Safer networking.
* Adjusted the whos online list.
* Improved logic for how music is played.
* The main Chat channel (symbol : ) is now global regardless of the language you have selected.
* New item graphics.
* Fixed text on spell description menu.
* Fixed issue where rafts didn't render for other players on your screen.
* Fixed so raft is also rendered beneath all the players on the map.
* Fixed an issue when running the game in a different language than english. Could cause quest issues etc before.
2021-02-14
* Total online players added to server selection for each server.
* Fixed so total created chars show correct amount on server selection.
* When crafting using cooking, you now get exp and levels from it.
* Improved client error logging.
* Balancing for items.
* Balancing for some skills.
* Improved a thing with the new map transitions.
* Mages can now wear shields. So that they can take more advantage from putting points into endurance.
* Added some more items to shops, but for a high price. So that you can buy more items instead of having to farm them from monsters.
* Adjusted spawn rates of enemies.
* Adjusted minimum damage of enemies.
* Adjusted amount of monsters on many maps.
* Lots of work on graphics.
* A lot of marketing done for the game!
* Entangle requires level 21.
* Will show a message on screen when server is restarting.
* Now showing the selected language the player has in the whos online list.
* Showing PTBR instead of portuguese brazil because its too long. Also showing PT instead of portuguese for consistency.
* Top list now shows top 50 players. Previously showed top 25.
2021-02-06
* Optimized incoming data to server.
* Added a new area.
* New characters created can not have 'admin' in the name.
* Adjusted some safezones so it's a bit more friendly in the world.
* Added a new shop on i3.
* Adjusted all sell prices for items in shop. You now get more gold for selling items.
* Exp per level has been slightly increased.
* Made the skills menus slightly easier to understand.
* MAX HP gained per level increased from 1 to 2.
* Slightly lowered the darkness of neighbouring maps.
* Fixed issue that caused cursor to display incorrecly when hovering the map on th left side of your current map.
* Added a Brazil server to Realm 1.
* Implemented INSTANT map traversal. So it will be a instant movement when moving from map to map.
* Optimized some client code.
* Fixed rusted long sword graphics.
* Added new graphics for wood cutting axe.
* Fixed shield offset on female body.
* Fixed an issue with swapping servers quickly.
* Changed armor and shield names.
* Added a beta item for testers.
* Adjusted the colors of the item Sweater.
* Fixed so monsters casting spells do not show animation on all players on map. Instead only on the player the monster targets.
* Added a new npc for a content creator who will make a video about the game.
* Changed PVP drop rate from 33% on each equipped slot to 25% on each equipped slot.
* Optimized char creation time.
* Did some small fixes for things I found in server logs.
* Improved server logging, so it's easier to investigate issues.
2021-02-01
* Slightly larger chance of items being unique drops from monsters.
* Added the ability for monsters to have a minimum damage.
* Added minimum damage to certain bosses.
* Added a small variation in damage done by players.
* Adjusted some maps.
* Started developing and adding lore for k2h about the truth of heaven. Does it exist? Is it all rumours? What is the real truth of the land? That is to be discovered.
* Localized some global messages.
* Fixed some quests so that they show proper "started" and "finished" in the quest book.
* Improved some maps.
* Monsters on third island now spawns more often to make that island more viable for exp.
* Lowered damage from time protectors so it's easier to pass.
* Fixed buttons on the "trash item menu" in the inventory.
2021-01-24
* Fixed a thing with languages.
* Further insurances regarding quest saving added.
* The name of items dropped from killed monsters and players will now appear above the chat for a few seconds.
* Lowered starting hp to 60 from 70 and added so you get 1 extra max hp/level.
* Lowered stamina gain/level to 1 instead of 2.
* Fixed an issue with multiple of same account logins at same time.
* Adjusted a lot of stats on items. For example scalemail armor is no longer sold in shop, and now gives +2 untwine.
* K2H now behaves normally when faced with higher DPI scaling so that the UI stays the same.
* Added extra security.
* Highest price in player market is now set to 750.000gold.
* New login screen.
* Added a news section on the char selection page.
2021-01-17
* New "autohit" if clicked monster when shooting an arrow implemented so that less arrow shots are missed. This has also been applied to pvp so that it's easier for players to hit other players with arrows.
* Increased arrow speed by 25% to further make it easier to hit monsters.
* Improved initial login button so it acts more responsive.
* Work on Realm 2 started.
* Slightly slower exp on the first few levels.
2021-01-15
* Changed all snow tiles to a less bright white.
* Slightly made each level after level 55 require more exp.
* Added some new areas around the world, with super rare loot.
* Replaced a lot of old ingame music that did not fit the game.
* Added a lot of new music tracks. There are now 70+ sound tracks to find (unlock) in the game.
* Added a sound sfx when seraphing.
* Optimized inventory rendering.
* Max friends on the ingame friend list is increased to 25 from 15.
* Can now add friends from the top list.
* Can now PM people on the top list from a button.
* Localized a lot of unlockalized text.
* Improved render speed for text in inventory.
* Added privacy policy url to register account page.
* Fixed an issue with casting spells in a certain direction on a player.
* Optimized top 25 list.
* Fixed an issue when swapping languages and it not refreshing correctly.
* Added 4 new languages supported: Czech, Hungarian, Romanian and Turkish.
* Added total character count on server when you select what Realm to play on.
* Using an entirely new random function for loot on server.
* Fixed issue that could make your account appear to be online forever.
* Fixed so that you can not select a spell slot where there is no spell.
* Improved some GUI stuff.
* Fixed so monster attacks are displayed for players on neighbouring maps.
* Fixed so if a player dies on a neighbouring map, the player is removed from the map and no longer stands there until you enter the map to refresh it.
* Fixed so when a player clicks the logout button. That player is removed from the map for the other players.
* Fixed issues where players logging in could appear with wrong hair/items for other on neighbouring maps until they moved onto your map.
2021-01-09
* Added 2 new damage spells for mages late game.
* Fixed a rare graphic issue in shops.
* Adjusted a lot of enemy drops to further balance the game.
* Added new items+bosses.
* Adjusted spell icons so they better match spells.
* Adjusted potions gfx.
* Added SSL security for data sent between client and server.
* A party can consist of 10 players instead of 5.
* Wisdom amount on player now affects the bless spells.
* Improved some old maps.
* Restructured where items are found and their special skill boosts are adjusted.
* Less items can now be bought in shops.
* Water castle finished.
* Disabled mouse move because there was an issue with it.
* New enemies added to the game.
* Fixed so you can't leap into time protectors.
* Improved late-game content for high leveled players.
* Increased items on map to 50.
* Fixed a minor thing with drops.
* Lots of new ingame monsters and bosses.
* Lots of new maps.
* Lots of balancing for items.
* New items added.
* Improved code structure.
2020-12-31
* Fixed so skill CounterAttack skill is not named CounterStrike on same places.
* Fixed 2nd key quest marking.
* Fixed issue with drops.
* Fixed quests where you have to kill monsters. If you had previously killed 0 the npc wouldn't talk to you. But now they will.
* Fixed some map issues with blocked tiles.
* Fixed an issue with the splash skill.
* Fixed an issue where hotkeys didn't load correctly after logging out to another character.
* The data list will now also display +skills from items.
* Improved positions of labels on the stats menu.
* Added some more missing items to the gamble system.
* Changed some item stats to include Skills.
* Adjusted some shop items.
* Armor gear, especially shields will now focus certain skills. So it might not just be the latest item that you want to wear. Instead there might be certain parts from different sets that you prioritize.
* Adjusted robe stats. So that you might prioritize different robes in different situations.
* Lowered shop prices for potions.
* Keep alive implemented into the game that will logout potentially stuck players due to connection issues within 60seconds.
* Improvements for client/server logging.
* Improved quest handling.
* Further improved server random function.
* Made it slightly easier to use recall spell.
* Slightly decreased gold given from chests.
* Remade all swords.
Older news will be found in the discord channel!
