Daily Quest Competition
The goal of the competition is to complete as many daily quests on your character as possible. It is of course only possible to complete 1 daily quest per day. The competition ends when the first person reaches 30 completed daily quests. At that point the top 10 daily questers will be given a reward. In addition I will randomly select 3 other daily questers for the reward, the requirement for that is to have finished at least 5 daily quests. You can view the daily quest progression for the top 50 daily-quest players in the ingame top list. The quests are based on Sweden time GMT+2, so after 24:00 it always starts a new quest.
New Content:
* Daily quests added to the game. The same daily quest is shared between all the servers and it can only be completed 1 time per player. The reward can be gold, exp or gems.
* Added 2 new top lists to the game: "Top Quester" and "Most Daily Quests Completed".
* A new Global Event has been added to the payment store. It is a Gather event for gathering resources.
* Added new items and spells.
* Added 2 new spell target types: Wall and Chess.
* Implemented a new spell behavior where a spell can stay longer active and deal damage twice.
* Added 3 new upgrade types.
Fixes:
* Fixed so online players text on whos online page updates correctly.
* Fixed an issue where clicking on a spell in a shop instead of hovering it showed some incorrect values.
* Fixed player vitals experience not showing all numbers if you have a lot to next level.
* Fixed steam achievement where you need to kill X amount of monsters to get them. Let's say you have killed 1.000 monsters but have not gotten those achievements before that. Then you will gain those achievements automatically when you gain the next achievement level of 10.000 killed.
Balancing:
* Archers can now wear quivers.
* Taunt spell now keeps aggro for 6 seconds.
* Removed the +10 vitals buff for immortal upgrades.
* Mana potions now all gives 2 times more the amount.
* Charms have been made more rare.
* Spellpower now does 50% damage to monsters. So 2 in spellpower does 1 dmg to monsters.
* Changed max pet level from 100 to 500.
Other:
* Quivers are now displayed in the datalist together with Shields, which is now named: Shields & Quivers.
* You can now kick offline players from your guild.
* Monster kill count for players are now also increased when the pet has the final blow.
* Adjusted some how the anti-botting system works.
* Adjusted penalties for botting.
* Added new items/spells graphics.
