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Update 0.0.9 optical overhaul of the human campaign

Hi there,

To make the scenery feel more alive I have created new tree models which are moving in the wind.
I have decided to replace all the old tree models with those new ones so I went trough all existing levels replacing the trees. While doing so I also modified parts of the terrain and some props to slightly overhaul the whole look of the existing maps.

Before:

After:

I have also reached out to Maxim Dobroshtan, a 2d concept artist, to create the key art for the game.

So far he made the new Cover art for steam:

And the new logo:

Please let me know if you like the new style of the environment.

Thanks for playing!